Hunters move almost invisibly through the wilderness tracking prey and are the only class to have a decent amount of skill with a missile weapon. Hunters are more at home in the forests than anywhere else, recuperating at a much faster rate while resting in their preferred environment.
Paladins are crusaders against evil in all of its forms. They have some healing abilities, and are as formidable in armed combat as dedicated warriors, helped by their combat magic and protective spells.
Saboteurs are demolition specialists and thieves. Saboteurs can build a range of explosives from molotov cocktails to acid and magma powered landmines. Saboteurs also have access to some of the best damage enhancing equipment in the game.